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Temporal Incursion Cannon
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Primary Users
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Krenim |
Developed
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n/a (Krenim) |
Size Factor
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12
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The Temporal Incursion Cannon is a unique weapon developed by the Krenim in some timelines. The Temporal Incursion Cannon acts to totally erase the weapon’s target from the timeline. The resultant temporal shockwave permanently alters the timeline.
When the Temporal Incursion Cannon is fired on a unit it will continue to attack the unit for as long as it is within arc of the weapon. Each turn that this criteria is met, the Krenim player will roll a d6, adding +1 for every previous failed roll; on a roll of ‘6’ or better, the Temporal Incursion Cannon will have successfully removed the target from the timeline. If the weapon misses it will simply attempt to attack the target again on the next turn, as long as it is still within arc.
If the target should move out of the Incursion Cannon’s arc the weapon will shutdown and begin its recharge cycle.
If the target is erased from the timeline, a temporal shockwave will occur. This shockwave will strike at the end of the turn that the target was erased from the timeline. Every non-fighter/shuttle unit in the scenario must make a d6 roll on the following chart for the result:
1 or lower: Unit elevated: Replace the unit with a random vessel of a higher combat point value than the current unit. Apply all pre-existing damage to like systems/structure blocks and set shields at current absorption capacity totals. If no unit is available, erase an amount of damage equal to 1d10 x remaining number of sections. –1 to all future rolls.
2-4: Unit unaffected: No Effect.
5: Unit diminished: Replace the unit with a random vessel of a lower combat point value than the current unit. If no unit is available, score an additional 2d10 damage to each section (ignoring armor).
6 or greater: Unit erased from the timeline: Immediately remove the unit from play. +1 to all future rolls (cumulative).
All fighters/shuttles are destroyed when their carrier is erased from the timeline. Ships with active temporal shielding are immune to the effects of the temporal shockwave.
[i] Player Note: If the Krenim Timeship or any other unit operating a Temporal Incursion Device is present in a scenario, all players should produce a small list of ships of both stronger and weaker values in order to be ready when a temporal shockwave occurs.
It is also important to stress that there could be additional scenario effects depending on the object being erased from the timeline. For example, if the Krenim Timeship were fighting in a Battle for Earth scenario and erased Earth, the temporal shockwave would automatically eliminate all Federation starships in the battle.
GM’s should use extreme caution allowing such weapons into their campaigns due to the far-reaching effects that they can have on the campaign environment. Such effects are usually inversely related to the fun value of the campaign (the more time incursions the less fun the game is for everyone involved).[/i]
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Chronaton Torpedo
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Primary Users
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Krenim |
Developed
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n/a (Krenim) |
Size Factor
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6
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The Chronaton Torpedo is a highly sophisticated temporal torpedo weapon specifically designed by the Krenim to pierce enemy shielding. The weapon is highly effective and can cause massive damage to the target on a good hit.
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Questions, comments, or suggestions? Please contact
Tyrel Lohr at contact@tyrellohr.com.
All original content © 2025, Tyrel Lohr.
All other materials are owned by their respective authors.
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